These rules keep matches fair: locked moves, even stakes, clear timers, and a way to recover stalled games.
Both players put up the same stake. Each pays a small network fee when joining.
Your move is locked in when you create or join. Keep your reveal info private until it’s time to show it.
Mode targets are fixed: Bo1 is first to 1 round, Bo2 is first to 2 rounds, and Bo3 is first to 3 rounds.
There is a reveal timer every round. If only one player reveals before it ends, the other player forfeits that round when claim is called.
On claim, the winner takes almost the whole pot. A small portion is burned to keep the economy clean. If a stale game is unwound, both players are refunded.
You can cancel a game you created as long as no one has joined yet. Cancelling refunds you and closes the game.
If a game gets stuck in reveal, support can unwind it and return funds to both players.
- No match-point mechanic is used. Matches continue until the mode win target is reached.
- Reveal promptly—claiming after the timer can decide a winner even with one reveal.
- Keep your reveal details private so no one can copy your move.
- Check the stake amount and token before you sign.
- If the second player never joins, cancel instead of waiting.
Commit honestly, reveal on time, and claim decisively. If a match stalls, use the correct path: cancel pre-join, claim after penalty, or let the admin unwind when both sides are stuck.